Thursday, September 26, 2019

Violent Media Is Good for Kids by Gerard Jones p. 195 , book current Essay

Violent Media Is Good for Kids by Gerard Jones p. 195 , book current issue - Essay Example cular kids through inductive reasoning that is based on anecdotal evidence, ethos and effective emotional appeals for kids’ personal needs and issues, although he commits the fallacy of hasty generalisation by using a biased sampling. Jones has ethos because he has credibility due to being one of these kids who used violence and gained positive results, he uses a sensitive tone for kids who experienced violence in their lives, and he has conducted a study on kids who benefited from using violent media. First, Jones has ethos because he is one of these kids who did not become violent because of violent media. He enjoyed the Incredible Hulk, because he can identify with him as someone who is â€Å"raging against a frightened world that misunderstood and persecuted him† (Jones para.4), and later on, he adds that he has become a comics writer and movie scriptwriter (Jones para.5). By sharing his personal story, Jones establishes that he has first-hand knowledge of what it means to be afraid and anxious and using a violent character to identify with and to become stronger because of this identification. Second, Jones uses language that is sensitive to the situations of children who have experienced violence and used violent media to help them handle their traumatic experiences. For example, when he gives the case of a girl who is â€Å"exploding with fantasies so violent† (para.13), he does not use negative words to make this girl look weird or bad. Jones shows empathy to the girl because he knows what she needs someone to help her deal with her violent thoughts and actions. Third, Jones is a reliable source for his argument because he conducted a study on kids and learned the benefits of violent media from them. He helped psychologist Melanie Moore create â€Å"Power Play,† a program who helped kids use heroic stories to enhance their self-knowledge and to feel emotionally stronger (para.10). The program helped many kids use â€Å"creative violence† as a tool for

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